In this short tutorial I show you how to add volumetrics to a scene in Blender. But we do something more than just dropping a cube into the setup and add a Volume Scatter node in the Shader Editor. We add another Scatter node, spice it up with some noise and mix it with the first Scatter to add some fog.
Fog And Godrays – Oh My! Volumetrics in Blender
3D, 3Drender, Blender, Blender3D, fog, godrays, render, Rendering, scatter, ScatterNode, VolumeScatter, Volumetric, Volumetrics, xanathon